Updated here:
Luxury, Xtra-Heavy Chassis, Heavy Suspension, Super PP, 4 Solid Tires, Driver; 2 linked Lasers front, 2 linked Lasers back, 2 laser batteries, 105 pts Plastic Armor: F 25 B 20 R 20 L 20 T 5 U 15; HC: 3, Acc. 5, 6600 lbs., $42,900.00.
Design Notes-Well, this was inevitable, no? Lasers lasers lasers. Back in 2037 we loved, I loved, lasers. Yes, they were heavy, expensive, and left you with no armor, but outside of smoke-screens, the laser was unstoppable.
Name Notes-Original name, slightly modified above, was "Zap-Gunn" and it's one of my really stupid mispellings of the obvious content of the car.
Thursday, November 14, 2013
Wednesday, November 13, 2013
Orcus 2063 - Div20 Luxury (Galaxy, Updated)
Type: Luxury, Chassis: Xtra-Heavy Suspension: Heavy, Engine: Large PP (SC) (Pwr 2200, 10dp), Tires: 4 Solid 12dp), Crew: Driver & Gunner; Weaponry: VMG (20/reg) in turret, PG (10/paint) front, OG (10/oil) back, Weighted Accessories: nil, Unweighted Accessories: TC (gunner), Dischargers: 10 total: 4 oil (FBRL) 4 smoke (2T, 2U) 2 foam (1R 1L); Wheel Armor: 40 pts total: 2x10 WG back, 2x10 WH front, Component Armor: 10 pts each around (a) PP [5 spaces] and (b) driver [2 sp.], Cargo: 0 sp., 0 lbs., Vehicle Armor: 162 pts Composite (2 Metal/160 Plastic): F(0/32) B(0/32) R(0/35) L(0/35) T(0/20) U(2/6);
HC: 3, Acc. 5, Top Speed 90, Weight: 6600 lbs. (max 6600), Cost: $20,000.00
Name Notes - See the original.
- D25 Option - Type: Luxury, Chassis: Xtra-Heavy Suspension: Heavy, Engine: Large PP (PC & SC) (Pwr 2300, 10dp), Tires: 4 Solid 12dp), Crew: Driver & Gunner; Weaponry: VMG (20/incen) in turret, PG (10/paint) front, OG (10/oil) back, Weighted Accessories: HD brakes, Unweighted Accessories: 2 TC, HTM, no-paint windshield, [6 total links], Dischargers: 10 total: 4 oil (FBRL) 4 smoke (2T, 2U) 2 foam (1R 1L); Defenses: Styx Defensive System*; Wheel Armor: 40 pts total: 2x10 WG back, 2x10 WH front, Component Armor: 9 pts LRFP each around (a) PP [5 spaces] and (b) driver [2 sp.], Cargo: 0 sp., 1.4 lbs., Vehicle Armor: 162 pts Composite (LR 2 Metal/160 Plastic): F(0/32) B(0/32) R(0/35) L(0/35) T(0/20) U(2/6); HC: 3, Acc. 5 (HTM 10), Top Speed 92.5 (67.5), Weight: 6598.6 lbs. (max 6600), Cost: $24,997.50
Luxury, Xhvy Ch., Hvy Sus., Super PP, driver & gunner, 4 SD tires, VMG in turret, PG front, OG rear, 2 ejector seats, 2 SWC to VMG, 165 pts. Armor, F40 R30 L30 B30 T20 U15, Acc. 5, HC 3, 6600 lbs., $19,850I added just the standard modern doodads to a pretty strong car.
Name Notes - See the original.
Thundethor 2063 - Div30 Cycle (Updated)
Heavy Cycle (Carbon-Aluminum), Heavy Suspension, Super Trike PP (PC & SC) (6dp), 2 FP-Solid-Radial tires (11dp), RL (10/AP) forward, ITL forward + LGL to 10 rounds, cycle windshell, HRSWC, HD-antilock brakes, HDHTM, Overdrive (linked), no-paint windshield, 4 oil/smoke dischargers, smoke linked to 2 laser reactive webs (R, L
& covering tires of those sides as well) 3 total links, 18 pts total
for Wheelguards/Wheelhubs, 38 pts FP armor: F19 B19; HC: 3 (4 over 60), Acc.15 (HDHTM 30/Overdrive 7.5), Top Speed 185 (122.5/205), Pwr 1380, 1299 lbs. (max 1300), $28,597.00
Design Notes - This is an update of this 2037 design: Heavy Cycle, Heavy Suspension, Super Trike PP, 2 PRR tires, RL forward, 40 pts armor: F20 B20; HC: 3, Acc. 10, 1300 lbs., $7,030
I think cycles are made for C/A frames, given their generally low armor and near fatal result in any collision or roll (as far as I can tell). The cheap option was with the recognition that a windshell is kinda overkill once I have the super trike plant.
- Option 1 -Remove TL & LGL, add 10 pts FP Cycle Windshell armor; $24,247
- Option 2 -Remove TL & LGL, RL has incendiary loads, remove 5 pts WG/WH; $24,022
- Option 3 "HD" -Remove TL & LGL, add 1 pts WG/WH, add 8 pts vehicle armor ; $24,259
- Option 4 "El Cheapo" - Heavy Cycle (Carbon-Aluminum), Heavy Suspension, Super Trike PP (no mods) (6dp), 2 Solid-Radial tires (11dp), RL (10/AP) forward, HRSWC, HDHTM, 4 oil/smoke dischargers, 20 pts total for Wheelguards/Wheelhubs, 54 pts FP armor: F27 B27; HC: 3, Acc.15 (HDHTM 30) Top Speed 170 (112.5) Pwr 1200, 1299 lbs. (max 1300), $15,773.00
Design Notes - This is an update of this 2037 design: Heavy Cycle, Heavy Suspension, Super Trike PP, 2 PRR tires, RL forward, 40 pts armor: F20 B20; HC: 3, Acc. 10, 1300 lbs., $7,030
I think cycles are made for C/A frames, given their generally low armor and near fatal result in any collision or roll (as far as I can tell). The cheap option was with the recognition that a windshell is kinda overkill once I have the super trike plant.
Thundethor 2037 - Div3Q Cycle
Updated Here.
Heavy Cycle, Heavy Suspension, Super Trike PP, 2 PRR tires, RL forward, 40 pts armor: F20 B20; HC: 3, Acc. 10, 1300 lbs., $7,030
Design Notes - I'd say this is very similar to the Zephyr in that they have PRR tires and a RL, except that was a Medium Cyle, this is Heavy, they have different PP, and seriously how many different weapons can you put on a cycle?
Name Notes - This is the original 2037 name. Ugh.
Heavy Cycle, Heavy Suspension, Super Trike PP, 2 PRR tires, RL forward, 40 pts armor: F20 B20; HC: 3, Acc. 10, 1300 lbs., $7,030
Design Notes - I'd say this is very similar to the Zephyr in that they have PRR tires and a RL, except that was a Medium Cyle, this is Heavy, they have different PP, and seriously how many different weapons can you put on a cycle?
Name Notes - This is the original 2037 name. Ugh.
Tuesday, November 12, 2013
Heavy Tank Test 1 (2037, Combat) RPG
Heavy Tank, Xtra-Heavy Chassis, Large Truck PP, 2 Heavy Combat Treads (45dp), Driver, 3 gunners, Heavy Tank Gun with magazine (40 shots) in center turret, 2 linked HL front, 4 laser batteries, VMG in front turret, 2 linked AC back, 2 linked RR right, 2 linked RR left, 4 Hi-res TC, 884 pts Plastic Armor: F 250 B 150 R 140 L 140 T 100 U 98; HC: 4, Acc. 5 until 20, 10 after; 40,673 lbs., $243,270
Combat Record:
Design Notes -I don't know if the rules are still the same for tanks. I don't know how I decided which ridiculous weapons to use. Why RR?
Combat Record:
- SHOTS: 2 from HTG
- HITS: 22 to front, 20 to left tread
- Don't know how it turned out.
Design Notes -I don't know if the rules are still the same for tanks. I don't know how I decided which ridiculous weapons to use. Why RR?
Q-Naught 2037 - Div35 Station Wagon (Obsolete)
Updated here:
Station Wagon, Xtra-Heavy Chassis, Heavy Suspension, Super PP, 4 PR Tires, Driver, 2 linked HL front, 10 pts of component armor each (OBSOLETE), SWC, 131 pts Plastic Armor: F 30 B 20 R 25 L 25 T 13 U 18; HC: 3, Acc. 5, 6600 lbs., $33,870.00
Design Notes- Another missed 2037 design, likely because it's obsolete (because of the outdated Component Armor).
2065 Note: The numbers are off, because of the component armor error. Ah well.
Name Notes - I don't understand why I named this "Q" because there's nothing hidden here. 'Naughts are normal for dangerous cars. Note, based on my handwriting, I may have called this "Qnought" (was that a Q-bert joke?)
Station Wagon, Xtra-Heavy Chassis, Heavy Suspension, Super PP, 4 PR Tires, Driver, 2 linked HL front, 10 pts of component armor each (OBSOLETE), SWC, 131 pts Plastic Armor: F 30 B 20 R 25 L 25 T 13 U 18; HC: 3, Acc. 5, 6600 lbs., $33,870.00
Design Notes- Another missed 2037 design, likely because it's obsolete (because of the outdated Component Armor).
2065 Note: The numbers are off, because of the component armor error. Ah well.
Name Notes - I don't understand why I named this "Q" because there's nothing hidden here. 'Naughts are normal for dangerous cars. Note, based on my handwriting, I may have called this "Qnought" (was that a Q-bert joke?)
Labels:
2037,
div35,
station wagon,
styx,
vehicle
Sunday, November 10, 2013
Lympite 2037 - Div30 Luxury (Combat)
Updated here:
Luxury, Xtra-Heavy Chassis, Heavy Suspension, Super PP, 4 PR Tires, Driver; Laser in turret, 2 linked RR with mags front, 2 linked MG back, TC, FE, 127 pts FP Plastic Armor: F 30 B 30 R 20 L 20 T 14 U 13; HC: 3, Acc. 5, 6600 lbs., $29,680.00 [actually $30,080 oops]
Combat Record:
Design Notes - Turns out that I made a 2057 Lympite where I said: "There was an original Lympite, I think, but I don't recall uploading it. Oh well"
Luxury, Xtra-Heavy Chassis, Heavy Suspension, Super PP, 4 PR Tires, Driver; Laser in turret, 2 linked RR with mags front, 2 linked MG back, TC, FE, 127 pts FP Plastic Armor: F 30 B 30 R 20 L 20 T 14 U 13; HC: 3, Acc. 5, 6600 lbs., $29,680.00 [actually $30,080 oops]
Combat Record:
- SHOTS: 1 laser
- HITS: 20 back, 3 hits to each MG, 3 hits to PP, 3 hits to driver
- I assume I lost
Design Notes - Turns out that I made a 2057 Lympite where I said: "There was an original Lympite, I think, but I don't recall uploading it. Oh well"
Keeutenk 2037 - Div40 Luxury (Combat, Obsolete)
Updated here.
Luxury, Xtra-Heavy Chassis, Heavy Suspension, Super PP, 4 PR Tires, Driver, 2 linked HL front, 2 linked RL rear, 3 mini-rockets: R, L, B; 80 points component armor (OBSOLETE no space & damage sinks), HRTC, 63 pts Plastic Armor (number in pareth. is effective armor with damage sinks): F 16 (36) B 10 (40) R 15 (25) L 15 (25) T 2 U 5; ; HC: 3, Acc. 5, 6600 lbs., $39,160.00
Combat Record:
Design Notes - Oh man. This was a concept car to test out the damage sink for component armor - before they changed the rules of CA to add space, and to outlaw the damage sink usage. To be honest, I never would have thought of this, the concept came from my friends (I was a good boy).
Name Notes - "Keeutenk" is a stupid adolescent mispelling name for "Q-Tank."
Luxury, Xtra-Heavy Chassis, Heavy Suspension, Super PP, 4 PR Tires, Driver, 2 linked HL front, 2 linked RL rear, 3 mini-rockets: R, L, B; 80 points component armor (OBSOLETE no space & damage sinks), HRTC, 63 pts Plastic Armor (number in pareth. is effective armor with damage sinks): F 16 (36) B 10 (40) R 15 (25) L 15 (25) T 2 U 5; ; HC: 3, Acc. 5, 6600 lbs., $39,160.00
Combat Record:
- SHOTS: 1 each for HL
- HITS: 16 hits to front, 2 hits to HL CA, 10? hits to back, 10 his to back MnR CA
- I may have won
Design Notes - Oh man. This was a concept car to test out the damage sink for component armor - before they changed the rules of CA to add space, and to outlaw the damage sink usage. To be honest, I never would have thought of this, the concept came from my friends (I was a good boy).
Name Notes - "Keeutenk" is a stupid adolescent mispelling name for "Q-Tank."
Havi 2037 - Div25 Luxury
Updated here.
Luxury, Xtra-Heavy Chassis, Heavy Suspension, Super PP, 4 Solid Tires, Driver, VMG in turret, 2 linked RL front, HDSS back, HDFOJ back, HRTC, 170 pts Plastic Armor: F 40 B 30 R 30 L 30 T 20 U 20; HC: 3, Acc. 5, 6590 lbs. (max 6600), $25,000.00
Design Notes - This is another 2037 design that I neglected to write-up back in 2057. I wondered why, but when searching the blog for the price (the best way to find due to my obsessive name-changing), I saw an entry under "Quooze," called the "Quooze-Havi." Basically, as far as I can reconstruct, I felt that the two car designs were enough alike because of the linked RLs with a Vulcan in the turret. This is not crazy. But for the sake of thoroughness, I will list the original car design with the original scan.
Name Notes - This is the original name. No idea what it means.
Luxury, Xtra-Heavy Chassis, Heavy Suspension, Super PP, 4 Solid Tires, Driver, VMG in turret, 2 linked RL front, HDSS back, HDFOJ back, HRTC, 170 pts Plastic Armor: F 40 B 30 R 30 L 30 T 20 U 20; HC: 3, Acc. 5, 6590 lbs. (max 6600), $25,000.00
Design Notes - This is another 2037 design that I neglected to write-up back in 2057. I wondered why, but when searching the blog for the price (the best way to find due to my obsessive name-changing), I saw an entry under "Quooze," called the "Quooze-Havi." Basically, as far as I can reconstruct, I felt that the two car designs were enough alike because of the linked RLs with a Vulcan in the turret. This is not crazy. But for the sake of thoroughness, I will list the original car design with the original scan.
Name Notes - This is the original name. No idea what it means.
Friday, November 8, 2013
Antiope 2037 - Div25 Luxury (Galaxy) (Obsolete)
Updated here.
Luxury, Xtra-Heavy Chassis, Heavy Suspension, Thundercat PP, 4 PR Tires, Driver & Gunner; VMG (20/HD-incen) in turret, 2 linked MFRPs front, 125 pts Plastic Armor: F 30 B 25 R 20 L 20 T 15 U 15; HC: 3, Acc. 10, 6600 lbs., $24,650.00
Design Notes - This is another of the original 2037 designs that I didn't upload back in 2057. Possibly because of the feshtunkener T-cat engine - which was the ONLY option back in the day to get 10 acceleration at max. weight for a luxury - and because of the obsolete VMG ammo. As far as I know, you can't mix High Density with Incendiary ammo (even though the military does that in the real world... another thing to revisit).
Name Notes - Original name from 2037: "Fastenweird," which was a companion design (because of the T-cat engine) to the original "Fastenpurty" (renamed Grapeshot).
The new name, Galaxy themed, is from a double asteroid, as it says in the Wiki:
Luxury, Xtra-Heavy Chassis, Heavy Suspension, Thundercat PP, 4 PR Tires, Driver & Gunner; VMG (20/HD-incen) in turret, 2 linked MFRPs front, 125 pts Plastic Armor: F 30 B 25 R 20 L 20 T 15 U 15; HC: 3, Acc. 10, 6600 lbs., $24,650.00
Design Notes - This is another of the original 2037 designs that I didn't upload back in 2057. Possibly because of the feshtunkener T-cat engine - which was the ONLY option back in the day to get 10 acceleration at max. weight for a luxury - and because of the obsolete VMG ammo. As far as I know, you can't mix High Density with Incendiary ammo (even though the military does that in the real world... another thing to revisit).
Name Notes - Original name from 2037: "Fastenweird," which was a companion design (because of the T-cat engine) to the original "Fastenpurty" (renamed Grapeshot).
The new name, Galaxy themed, is from a double asteroid, as it says in the Wiki:
"90 Antiope (/ænˈtaɪ.əpiː/ an-TY-ə-pee) is a double asteroid in the outer asteroid belt. It was discovered on October 1, 1866, by Robert Luther. In 2000 it was found to consist of two almost-equally-sized bodies orbiting each other. ... The number in 90 Antiope's name denotes that it was the 90th asteroid to be discovered. Its proper name comes from Greek mythology, though it is disputed as to whether this is Antiope the Amazon or Antiope the mother of Amphion and Zethus."My blog is both fun and educational!
Experi II 2037 - Light Tank (Combat)
Light Tank, Tank Suspension, Small PP (8space, 20dp), 2 Combat Treads (55dp) Driver, 3 Gunners (2 in hull, 1 in turret), Medium Tank Gun in 6sp. turret, 2 linked HL front, 2 laser batteries, VMG back, 4 HRTC, 444 pts Plastic Armor: F 100 B 70 R 80 L 80 T 60 U 54; HC: 3, Acc. 5, 21,998 lbs. (max 22,000), $143,960.00
Combat Record:
Design Notes -I don't know who I was fighting against. I do like this tank, who wouldn't.
Name Notes - "Experi" comes from 'experiment.' Nothing to be ashamed of, most military names are these uncool practicalities.
Combat Record:
- Shots: 1 for HLs, 4 for TG, 1 for VMG
- Hits: 11 for left tread, 7 for right tread.
Design Notes -I don't know who I was fighting against. I do like this tank, who wouldn't.
Name Notes - "Experi" comes from 'experiment.' Nothing to be ashamed of, most military names are these uncool practicalities.
Choplifter 2037 - RPG Chopper
Standard Chopper, Small PP, pilot, 16 passengers, RL (10/reg) front, 71 pts Plastic Armor: F 14 B 14 R 14 L 14 T 1 U 14,
HC: 2, Acc. 5, 7994 lbs., $58,480.00
Design Notes - No, that's not metal armor, that's 14 pts of plastic armor each side. Gadzooks. This is another missed vehicle from my original 2037 write-ups; I guess I left it out because it's sucks so. I think I should update this to make it more like the video game.
Name Notes - Named after a great video game of my day. But this has no connection to that game chopper; what was I thinking?? (Pic below from here)
Design Notes - No, that's not metal armor, that's 14 pts of plastic armor each side. Gadzooks. This is another missed vehicle from my original 2037 write-ups; I guess I left it out because it's sucks so. I think I should update this to make it more like the video game.
Name Notes - Named after a great video game of my day. But this has no connection to that game chopper; what was I thinking?? (Pic below from here)
Breaker 2037 - Div20 Midsized (Obsolete)
Updated here.
Midsized, Xtra-Heavy Chassis, Heavy Suspension, Large PP, 4 Solid Tires, Driver, RL (10/incen) front, 2 linked HR front, 2 linked HR back, HR on rocket platform, ITL on platform, LGL to all 15 rockets, 10 pts CA around TL (on rocket platform - OBSOLETE), ramplate, TC, bumper trigger front to all 3 weapons, 203 pts Plastic Armor: F 50 (ram) B 38 R 40 L 40 T 15 U 20; HC: 3, Acc. 5, 5760 lbs. (max 5760), $19,960.00
Design Notes - I'm noticing that I've left out a lot of my 2037 originals (and this one, as seen by the beautiful lines and lettering was after my freshman year class in architectural drafting). This is obsolete because of the component armor around the TL. I must not have understood the rules, who knows.
Midsized, Xtra-Heavy Chassis, Heavy Suspension, Large PP, 4 Solid Tires, Driver, RL (10/incen) front, 2 linked HR front, 2 linked HR back, HR on rocket platform, ITL on platform, LGL to all 15 rockets, 10 pts CA around TL (on rocket platform - OBSOLETE), ramplate, TC, bumper trigger front to all 3 weapons, 203 pts Plastic Armor: F 50 (ram) B 38 R 40 L 40 T 15 U 20; HC: 3, Acc. 5, 5760 lbs. (max 5760), $19,960.00
Design Notes - I'm noticing that I've left out a lot of my 2037 originals (and this one, as seen by the beautiful lines and lettering was after my freshman year class in architectural drafting). This is obsolete because of the component armor around the TL. I must not have understood the rules, who knows.
Thursday, November 7, 2013
Bonodell 2063 - Div75 Pickup (Updated)
Type: Pickup 1sp Ext Cab, Chassis: Xtra-Heavy, Suspension: Heavy, Engine: Sport PP, Tires: 6 FP-Radial-Solids (11dp), Crew: Driver (no equip), Weaponry: 2 linked GG front (10/reg); Weighted Accessories: Active Suspension, spoiler & airdam, safety seat, HD Shocks, Unweighted Accessories: HRSWC, HD-antilock brakes, HTM, Overdrive (linked), no-paint windshield, [6 total links], Dischargers: 10 dischargers: 4 oil (FBRL) 6 smoke (2T, 2U, 1R 1L); Defenses: smoke disch. linked to 5 laser reactive webs (F, B, R, L, T; covering tires of those sides as well) and 4 bumper triggers (to oil & also linked to that side's weapons); Wheel Armor: 59 pts total (2x10 WG rear, 39 pts WH (you choose where)), 9 pts LRFP Component Armor each around (a) PP [6 spaces] and (b) driver [2 sp.], Cargo: 11 cargo spaces, 66 pts Composite Armor (38 LR Metal/28 FP Plastic): F(8/5) B(8/5) R(8/5) L(8/5) T(3/3) U(3/5); HC: 4 (5 over 60), Acc. 5 (HTM 10/Overdrive 2.5), Top Speed 110 (82.5/130), Pwr 3450, 7797.4 lbs. (max 7800), $74,361.00
Ram Option 1 - add ramplate, armor is now 34 pts LR Metal, 26 pts FP Plastic: F 8/4 (ram) B 7/4 R 8/4 L 8/4 T 1/5 U 2/5; 7797.4 lbs, $75,021.00
Ram Option 2 - add ramplate, armor is now LRFP Plastic; there are 33 pts for WG/WH; vehicle armor is 180 pts LRFP: F 50 (ram) B 35 R 35 L 35 T 10 U 15; , 7800.1 lbs, $84,775.00
Design Notes - An update of one of my favorite combat veterans:
[Updated Oct 2, 2015]
Ram Option 1 - add ramplate, armor is now 34 pts LR Metal, 26 pts FP Plastic: F 8/4 (ram) B 7/4 R 8/4 L 8/4 T 1/5 U 2/5; 7797.4 lbs, $75,021.00
Ram Option 2 - add ramplate, armor is now LRFP Plastic; there are 33 pts for WG/WH; vehicle armor is 180 pts LRFP: F 50 (ram) B 35 R 35 L 35 T 10 U 15; , 7800.1 lbs, $84,775.00
Design Notes - An update of one of my favorite combat veterans:
Pickup, Xhvy Ch., Hvy Sus., Super PP, driver, 6 SD tires, 2 linked GG front, cyberlink, no-paint windshield, 281 pts. FP armor: F70, R60, L60, B50, T20, U21; Acc. 5, HC 2; 7791 lbs., $59,564Simple, deadly. But only 10 shots, and then it's what? Even in the original, I had a ram option. But to be honest, I have no idea how the ram rules work with composite armor, hence the second option.
[Updated Oct 2, 2015]
Nunam - Div5 Subcompact (Galaxy)
Subcompact, Heavy Chassis, Light Suspension, Small PP (PC) (5dp), 4 HD Tires (6dp), Driver (no equip), FT (10/reg) front, HRSWC, 27 pts Plastic Armor: F 6 B 5 R 7 L 7 T 1 U 1; HC: 2, Acc. 5, Top Speed 90, Pwr 840, 2445 lbs. (max 2530), $4,997.00
Design Notes - As I said here with Weywot, this started as a project to get a HRSWC into a div5 car. I started with a RL and that forced a design with almost has the bare minimum of components and still be called a car. Then I realized that the FT is cheaper, and a FT plus HRSWC is pretty effective, I'd imagine. The FT design was so much better that I made it the primary. Both still lack armor for my confidence though.
Subcompacts' higher HC allows me to save some money with a light suspension, and every dollar counts in this division.
Name Notes -From the Wiki: "79360 Sila–Nunam (IAU name: 79360 Sila–Nunam) is a double classical Kuiper belt object (cubewano) with components of almost equal size, orbiting beyond Neptune in the Solar System. The name of the system is the combined names of the two bodies, Sila and Nunam."
- RL Option - Subcompact, Standard Chassis, Light Suspension, Small PP (5dp), 4 Standard Tires (4dp), Driver (no equip), RL (8/reg) front, HRSWC, 20 pts Plastic Armor: F 4 B 4 R 5 L 5 T 1 U 1; HC: 2, Acc. 5, Top Speed 95, Pwr 800, 2110 lbs. (max 2300), $5,000.00
Design Notes - As I said here with Weywot, this started as a project to get a HRSWC into a div5 car. I started with a RL and that forced a design with almost has the bare minimum of components and still be called a car. Then I realized that the FT is cheaper, and a FT plus HRSWC is pretty effective, I'd imagine. The FT design was so much better that I made it the primary. Both still lack armor for my confidence though.
Subcompacts' higher HC allows me to save some money with a light suspension, and every dollar counts in this division.
Name Notes -From the Wiki: "79360 Sila–Nunam (IAU name: 79360 Sila–Nunam) is a double classical Kuiper belt object (cubewano) with components of almost equal size, orbiting beyond Neptune in the Solar System. The name of the system is the combined names of the two bodies, Sila and Nunam."
Weywot - Div5 Compact (Galaxy)
Compact, Light Chassis, Improved Suspension, Medium PP (8dp), 4 HD Tires (6dp), Driver (no equip), RL (10/reg) front, JD (10/reg) rear, SWC, 46 pts sloped Composite Armor (15 Metal/31 Plastic): F 4/7 B 3/8 R 3/8 L 3/8 T 1/0 U 1/0; HC: 2, Acc. 5, Top Speed 105, Pwr 1400, 3321 lbs. (max 3300), $4,999.55
Design Notes -This started as an idea to get a HRSWC in a Div5 vehicle, and while I started as a compact and I found quickly that it would be impossible with that body; it can be done with a subcompact though, which I will upload next. This car is pretty functional, though, especially with the metal armor (which can help against flamethrowers).
Name Notes - Weywot is a moon for Quaoar. According to the Wiki: "Weywot .... is the only known moon of the trans-Neptunian object Quaoar. Its discovery by Michael E. Brown was reported in IAUC 8812 on 22 February 2007.... Brown left the choice of a name up to the Tongva (whose creator god Quaoar had been named after), who chose the sky god Weywot, son of Quaoar."
Design Notes -This started as an idea to get a HRSWC in a Div5 vehicle, and while I started as a compact and I found quickly that it would be impossible with that body; it can be done with a subcompact though, which I will upload next. This car is pretty functional, though, especially with the metal armor (which can help against flamethrowers).
Name Notes - Weywot is a moon for Quaoar. According to the Wiki: "Weywot .... is the only known moon of the trans-Neptunian object Quaoar. Its discovery by Michael E. Brown was reported in IAUC 8812 on 22 February 2007.... Brown left the choice of a name up to the Tongva (whose creator god Quaoar had been named after), who chose the sky god Weywot, son of Quaoar."
Quaoar - Div5 Compact (Galaxy)
Compact, Light Chassis, Improved Suspension, Medium PP (8dp), 4 HD Tires (6dp), Driver (no equip), ATG (9/reg) front, 0 total links, no cargo space, 15 pts sloped Composite Armor (10 Metal/5 Plastic): F 2/0 B 2/0 R 3/0 L 3/0 T 0/1 U 0/4; HC: 2, Acc. 5, Top Speed 105, Pwr 1400, 3330 lbs. (max 3300), $4,999.00
Design Notes - This started as a simple idea: a div5 with an anti-tank gun. Not saying I'd drive this, but I feel I should make more div5s. I made the plastic armor versions because I don't know if 2 pts of metal armor are worth anything. To get the SWC, I needed to sacrifice a lot.
Name Notes -According to the Wiki: "50000 Quaoar ("Kwawar") is a rocky trans-Neptunian object in the Kuiper belt with one known moon. It is probably a dwarf planet. ... discovered on June 4, 2002 .... Quaoar is named for the Tongva creator god, following International Astronomical Union naming conventions for non-resonant Kuiper belt objects. The Tongva are the native people of the area around Los Angeles, where the discovery of Quaoar was made. Brown et al. had picked the name with the more intuitive spelling Kwawar, but the preferred spelling among the Tongva was Qua-o-ar."
- Plastic Option - Compact, Light Chassis, Light Suspension, Medium PP (8dp), 4 HD Tires (6dp), Driver (no equip), ATG (9/reg) front, 55 pts sloped Plastic Armor F 12 B 11 R 14 L 14 T 2 U 2; HC: 1, Acc. 5, Top Speed 105, Pwr 1400, 3330 lbs. (max 3300), $4,956.00
- SWC Option - Compact, Light Chassis, Light Suspension, Medium PP (8dp), 2 HD Tires (6dp) front, 2 Standard Tires (4dp) rear, Driver (no equip), ATG (9/reg) front, SWC, 0 total links, no cargo space, 15 pts sloped Composite Armor (10 Metal/5 Plastic): F 2/0 B 2/0 R 3/0 L 3/0 T 0/1 U 0/4; HC: 1, Acc. 5, Top Speed 105, Pwr 1400, 3330 lbs. (max 3300), $4,999.00
- SWC Plastic Option - Compact, Light Chassis, Light Suspension, Medium PP (8dp), 4 Standard Tires (4dp), Driver (no equip), ATG (9/reg) front, JD (10/reg) rear, SWC, 36 pts Plastic Armor F 8 B 8 R 9 L 9 T 1 U 1; HC: 1, Acc. 5, Top Speed 105, Pwr 1400, 3301 lbs. (max 3300), $4,988.00
Design Notes - This started as a simple idea: a div5 with an anti-tank gun. Not saying I'd drive this, but I feel I should make more div5s. I made the plastic armor versions because I don't know if 2 pts of metal armor are worth anything. To get the SWC, I needed to sacrifice a lot.
Name Notes -According to the Wiki: "50000 Quaoar ("Kwawar") is a rocky trans-Neptunian object in the Kuiper belt with one known moon. It is probably a dwarf planet. ... discovered on June 4, 2002 .... Quaoar is named for the Tongva creator god, following International Astronomical Union naming conventions for non-resonant Kuiper belt objects. The Tongva are the native people of the area around Los Angeles, where the discovery of Quaoar was made. Brown et al. had picked the name with the more intuitive spelling Kwawar, but the preferred spelling among the Tongva was Qua-o-ar."
Blowout 2067 - Div70 Van (Updated)
Van, Xtra-Heavy Chassis, Heavy Suspension, 150 cid IC Engine (Tubes/Blue/VP) (9dp), 5 gal dueling tank (8dp), 6 PR Radial Tires (8dp), Driver & Gunner; VFRP (30/AP) in turret, 2 linked RL (10/reg) front, 2 linked RL (10/reg) back, ITL in turret, ITL back, ITL front, LGL to 70 rockets, 2 HRTC, 2 smartlinks (front & back ITLs to turret ITL), HD-antilock brakes, Overdrive, no-paint windshield, 7 smoke dischargers (F B 2R 2L 1T) linked to 5 laser reactive webs (F, B, R, L, T; covering tires of those sides as well) and 4 bumper triggers (linked to that side's weapons); 7 total links, 20 pts total for Wheelguards/Wheelhubs (you choose where), 9 pts LRFP Component Armor each around (a) PP/gas tank [3 spaces] (b) driver [2 sp.], (c) front RLs & ITL [4 sp.], (d) rear RLs & ITLs [4 sp.], 6 cargo spaces, 131 pts sloped Plastic Armor: F 30 B 30 R 30 L 30 T 6 U 5; HC: 3, Acc. 10 (Overdrive 5), Top Speed 62.5 (82.5), MPG 45, 7196.4 lbs. (max 7200), $69,010.50
Design Notes - This is an update of this iffy 2037 Van:
The original was almost a design experiment "how many rocket launchers can I fit in a van?" type deal. The modified version uses a VFRP since that seems more fitting for a van. Along with the turret, I felt side RL were overkill, especially when I could use those 500 lbs, and space, for sloping and CA.
- More armor Option (Div65) - remove the front & back TL, but keep the LGL links to the turret TL, keep smartlinks, add 1 oil/smoke discharger, add 7 pts armor: 7199.4 lbs, $64,291.50
- Cheaper Option (Div45) - Van, Xtra-Heavy Chassis, Heavy Suspension, 150 cid IC Engine (Tubes/VP) (9dp), 5 gal dueling tank (8dp), 6 PR Radial Tires (8dp), Driver & Gunner; VFRP (30/AP) in turret, 2 linked RL (10/reg) front, 2 linked RL (10/reg) back, DSP under, PS (25/reg) part of the Styx Laser Paint Array, 2 HRTC, HD-Antilock brakes, Overdrive, no-paint windshield, 10 dischargers: 4 oil (FBRL) 6 smoke (2T, 2U, 1R 1L): smoke linked to 5 laser reactive webs (F, B, R, L, T; covering tires of those sides as well) and 4 bumper triggers (to oil & also linked to that side's weapons); 6 total links, 38 pts total for Wheelguards/Wheelhubs (you choose where), 9 pts LRFP Component Armor each around (a) PP [3 spaces] and (b) driver [2 sp.], 6 cargo spaces, 138 pts sloped Plastic Armor: F 30 B 30 R 30 L 30 T 13 U 5; HC: 3, Acc. 10 (Overdrive 5), Top Speed 60 (80), MPG 45, Range 225, 7198 lbs. (max 7200), $44,771.50
- RL Option (Div75) - Van, Xtra-Heavy Chassis, Heavy Suspension, 150 cid IC Engine (Tubes/Blue/VP) (9dp), 5 gal dueling tank (8dp), 4 FP PR Radial Tires (8dp) back, 2 FP Solid Radials (11dp) front, Driver & Gunner; RL (20/AP) in turret, 2 linked RL (10/AP) front, 2 linked RL (10/AP) back, ITL in turret, LGL for all 60 rockets, DSP under, 4 smartlinks (to allow both LGL or regular RL firing), 2 HRTC, HD-Antilock brakes, Overdrive, no-paint windshield, 10 dischargers: 4 oil (FBRL) 6 smoke (2T, 2U, 1R 1L): smoke linked to 5 laser reactive webs (F, B, R, L, T; covering tires of those sides as well) and 4 bumper triggers (to oil & also linked to that side's weapons); 6 total links, 39 pts total for Wheelguards/Wheelhubs (you choose where), 9 pts LRFP Component Armor each around (a) PP [3 spaces] and (b) driver [2 sp.], 6 cargo spaces, 151 pts sloped FP Plastic Armor: F 30 B 30 R 35 L 35 T 15 U 6; HC: 3, Acc. 10 (Overdrive 5), Top Speed 62.5 (82.5), MPG 45, Range 225, 7197 lbs. (max 7200), $73,848.50
Design Notes - This is an update of this iffy 2037 Van:
Van, Xhvy Ch., Hvy Sus., Super PP, 6 SD tires, driver & gunner, 7 RL: 2 linked front, 2 back, 1 R & L, 1 in turret, 1 targ. comp, 1 SWC, 100 pts. Armor: F25 R20 L20 B20 T5 U10; Acc. 5, HC 2; 7200 lbs., $25,000
The original was almost a design experiment "how many rocket launchers can I fit in a van?" type deal. The modified version uses a VFRP since that seems more fitting for a van. Along with the turret, I felt side RL were overkill, especially when I could use those 500 lbs, and space, for sloping and CA.
Wednesday, November 6, 2013
Bloorib 2037 - Div10 Station Wagon
Update here:
Station Wagon, Standard Chassis, Light Suspension, Large PP, 4 PR Tires, Driver, ATG front, 2 HRs left, 2 HRs right, 135 pts Plastic Armor: F 30 B 30 R 25 L 25 T 10 U 15; HC: 1 Acc. 5, 5500 lbs. (max 5500), $9,600.00
Design Notes - I didn't write this up back in 2057 and I assume it's because it stinks.
Name Notes - This was named with my old system of using 3-4 random consonants and then adding vowels afterward. It's an embarrassing system, but 6 years later, I'm OK with my younger, dorkier self.
Station Wagon, Standard Chassis, Light Suspension, Large PP, 4 PR Tires, Driver, ATG front, 2 HRs left, 2 HRs right, 135 pts Plastic Armor: F 30 B 30 R 25 L 25 T 10 U 15; HC: 1 Acc. 5, 5500 lbs. (max 5500), $9,600.00
- Option - upgade to Heavy Chassis, 7 cargo spaces with 550 lbs capacity, $10,000
Design Notes - I didn't write this up back in 2057 and I assume it's because it stinks.
Name Notes - This was named with my old system of using 3-4 random consonants and then adding vowels afterward. It's an embarrassing system, but 6 years later, I'm OK with my younger, dorkier self.
New Weapon: Retractable Tire Shredders
Retractable Tire Blades: $250, 30lbs, 1 space, 0 DP.
This is something from James Bond and I included it in my replica of the Aston Martin DBV.
Those stats above are for the brushcutter, and while in general I think things should weigh more, I'm also a stickler for consistency. The other model is the retractable wheelguards which are $250, 50lbs, and 1space per pair, which I'll add to this as well, but instead of front/back, "pair" will be per side.
The write-up for the brushcutter states: "Extends or retracts in one second. Extending or retracting [it] is a firing action." So we'll keep that as well. In the movie, these came out of the center of the tires and were able to shred the target's tires and chew up the side metal. I think that they must come out of the axle, and so I'm thinking that the car won't be able to turn when it's deployed. Also, there should be a hazard for both vehicles while the damage is occurring. Damage should occur for each second.
So, proposed rules are that once the blades are deployed, the car cannot turn the wheels or the blades will break. Once extended, any vehicle component next to the blade will take 1d6 worth of damage per second of contact, depending on a 1d6 roll: 1-2 front tire, 3-4 side armor, 5-6 rear tire. If tire is targeted, then WG/WH will be affected in their same rate as other targeting. The attacking car sustains a D1 hazard, the targeted car sustains a D2.
Again, these rules are proposed. This really needs to be playtested.
UPDATE: Reader "Pat G" suggests this modification, which I think makes sense: "can only make D1 maneuvers"- which would allow drifts into the target.
This is something from James Bond and I included it in my replica of the Aston Martin DBV.
Those stats above are for the brushcutter, and while in general I think things should weigh more, I'm also a stickler for consistency. The other model is the retractable wheelguards which are $250, 50lbs, and 1space per pair, which I'll add to this as well, but instead of front/back, "pair" will be per side.
The write-up for the brushcutter states: "Extends or retracts in one second. Extending or retracting [it] is a firing action." So we'll keep that as well. In the movie, these came out of the center of the tires and were able to shred the target's tires and chew up the side metal. I think that they must come out of the axle, and so I'm thinking that the car won't be able to turn when it's deployed. Also, there should be a hazard for both vehicles while the damage is occurring. Damage should occur for each second.
So, proposed rules are that once the blades are deployed, the car cannot turn the wheels or the blades will break. Once extended, any vehicle component next to the blade will take 1d6 worth of damage per second of contact, depending on a 1d6 roll: 1-2 front tire, 3-4 side armor, 5-6 rear tire. If tire is targeted, then WG/WH will be affected in their same rate as other targeting. The attacking car sustains a D1 hazard, the targeted car sustains a D2.
Again, these rules are proposed. This really needs to be playtested.
UPDATE: Reader "Pat G" suggests this modification, which I think makes sense: "can only make D1 maneuvers"- which would allow drifts into the target.
James Bond, Goldfinger car, Aston Martin DBV (RPG)
Sedan, Xtra-Heavy Chassis, Heavy Suspension, 200 cid IC engine (Tubes/Blue/VP/Spr) (12dp), 6 gal. dueling gas tank, 4 FP-Radial-Solid Tires (11dp), Driver & passenger; 2 linked concealed MG (10/reg) front, OJ (19/reg) back - concealed in rear light cluster, SS (10/reg) back - concealed in exhaust pipes, SD (10/reg) back - concealed in rear light cluster, "Retractable blades in the tire spinners" (see below, same stats as retractable brushcutter), ramplate (disguised), ejection seat for passenger (no chute/glider), HRSWC, Active Suspension, HD-antilock brakes, HD-shocks, Overdrive, no-paint windshield, LDR, radar, radar detector, radar tracker/scanner, revolving license plates (custom, see below); 40 pts LR Metal Armor: F 10 (ram) B 9 R 8 L 8 T 2 U 3; HC: 5, Acc. 20 (Overdrive 10), Top Speed 100 (120), MPG 34, 6120 lbs. (max 6120), $51,777.50
Design Notes - Here we go! This is a response to the design contest. [Nov 15, 2013: I added the 2009 option because I just found it in my draft pile; the first entry is the more thorough/thoughtful one].
What follows is the list (in bold) of the devices in the car according to the Wiki, and un-bolded how the above design fulfilled the requirements:
- Option, (from Oct 14, 2009): Midsized, Xtra-Heavy Chassis, Heavy Suspension, 200 cid IC engine (Tubes/Blue/VP/Spr) (12dp), 6 gal dueling tank (8dp), 4 FP-Radial-PR Tires (8dp), Driver (heavy pistol) & Passenger; 2 concealed linked MG (20/HD) front, concealed SS (10/reg) back, concealed SD (10/reg) back, 3 oil dischargers (concealed?) 1 back, 2 under, TC, ejection seat for passenger (no chute/glider), ramplate, Active Suspension, HD-antilock brakes, Overdrive, LDR, 76 pts Composite Armor (34 LR Metal/42 FP Plastic): F 8/6 B 8/6 R 8/6 L 8/6 T 0/13 U 2/5; HC: 5, Acc. 20 (Overdrive 10), Top Speed 105 (125), MPG 34, Range 204, 5760 lbs. (max 5760), $39,821.00
Design Notes - Here we go! This is a response to the design contest. [Nov 15, 2013: I added the 2009 option because I just found it in my draft pile; the first entry is the more thorough/thoughtful one].
What follows is the list (in bold) of the devices in the car according to the Wiki, and un-bolded how the above design fulfilled the requirements:
- Front firing Browning .30 caliber machine guns behind the front indicators
- There's a long debate about whether the MG is 30 cal or 50 cal. I think it's 50 but the ADQ says it's 30. At first I designed this with LMGs, but I saw that it was real wussy, so I used the full MG (so please don't use this to think I've resolved the debate).
- Retractable blades in the tire spinners
- Unavailable in Car Wars, so I've used the same stats as a retractable brushcutter. I'll put the stats in another post for how I think this could exist in the game.[Update, here's the post]
- Rising bullet-proof rear screen
- There's no use for this in Car Wars world, is there? Not included.
- Radio telephone
- Hee hee hee. Cellphones are standard for pre-teens now. For the game, I made this the LDR.
- Radar scanner and tracking screen
- These are the 3 radar components: radar, detector (no jammer), plus a new item I've priced at $2000 (no weight/space) and works like in the movie, which appears like the modern GPS system.
- Passenger ejector seat
- This actually exists in Car Wars, as you would hope.
- Oil slick spray from rear light cluster
- Also exists in CW
- Caltrops from rear light cluster
- Also exists in CW
- Smoke screen from exhaust pipes
- Also exists in CW
- Revolving number plates [three countries]
- New device; I priced it at $400, no weight or space (and illegal)
- Front and rear extending rams
- Ramplates are standard in CW. No rear ram, and I'm not sure why, and I didn't include it.
- Gun cabinet under driver's seat
- Probably standard equipment in all CW world cars
- Bullet-proof windshield and rear windscreen
- Standard for every car in CW world.
Labels:
2057,
design contest,
James Bond,
replica,
RPG,
sedan,
styx
Beast 2037 - RPG Pickup (Obsolete)
Updated here.
Pickup, Xtra-Heavy Chassis, Heavy Suspension, Super PP, 6 Solid Tires, Driver, RL (20/incen) in UM turret, ITL in turret, LGL for 20 rockets, ID (25/reg) back, ramplate, cyberlink, Active Suspension, HD-antilock brakes, Overdrive, IFE, ATAD no-paint tinted windshield, ATAD linked to ID, weapon timer to ID, computer gunner, anti-theft system to 10 weightless grenades, LDR, radar, radar detector linked to radar jammer, 10 weightless smoke dischargers: (F B 2T, 2U 2R 2L); 1 bumper trigger front, 1 total link, 59 pts total for Wheelguards/Wheelhubs (you choose where), 222 pts FPRP Plastic Armor: F 50 (ram) B 40 R 40 L 40 T 30 U 20, HC: 3, Acc. 5 (Overdrive 2.5), listed weight 7798 lbs. (real weight 7948, max 7800), listed cost $92,696.00 (actually $94,296) Also, as listed, 2 spaces over limit.
Error Fixing Option - body is 2 space Ext. Cab, no anti-theft system, no AP grenades or dischargers, 168 pts armor: F50 (ram), BRL 30, TU 14, 7797lbs $94,788
Design Notes - I missed this one from my writeups back in 2007. Ah well.
As seen from my worksheet back in 2037, I only had 4 instead of 6 tires. Whoops. Also back then, not only did dischargers/AP grenades not weigh anything but you could double up AP grenades and dischargers (and there were only smoke dischargers). The quick fix was to add 2 spaces. Not sure this can be viably upgraded.
Error Fixing Option - body is 2 space Ext. Cab, no anti-theft system, no AP grenades or dischargers, 168 pts armor: F50 (ram), BRL 30, TU 14, 7797lbs $94,788
Design Notes - I missed this one from my writeups back in 2007. Ah well.
As seen from my worksheet back in 2037, I only had 4 instead of 6 tires. Whoops. Also back then, not only did dischargers/AP grenades not weigh anything but you could double up AP grenades and dischargers (and there were only smoke dischargers). The quick fix was to add 2 spaces. Not sure this can be viably upgraded.
Barbeque 2063 - Div25 Luxury (Update)
Luxury, Xtra-Heavy Chassis, Heavy Suspension, Large PP (SC) (10dp), 4 FP-Steelbelted-PR Tires (11dp), Driver (FP Suit), VMG (20/incen) in turret, 3xHDFOJ (10/reg) right, left, back, all linked; IFE, SWC, safety seat, 10 dischargers: 4 oil (FBRL) 6 smoke (2T, 2U, 1R 1L): smoke linked to 5 laser reactive webs (F, B, R, L, T; covering tires of those sides as well) and 4 bumper triggers (to oil & also linked to that side's weapons); 6 total links, 38 pts total for Wheelguards/Wheelhubs (you choose where), 59 pts Composite Armor (34 LR Metal/25 Plastic): F 8/0 B 8/0 R 8/0 L 8/0 T 0/20 U 2/5; HC: 3, Acc. 5, Top Speed 90, Pwr 2200, 6600 lbs. (max 6600), $24,850.00
FOJ Option - Luxury, Xtra-Heavy Chassis, Heavy Suspension, Large PP (SC) (10dp), 4 FP-Steelbelted-PR Tires (11dp), Driver (no eqip), VMG (20/incen) in turret, HDFOJ (10/reg) back, FOJ (25/reg) right, FOJ (25/reg) left, all 3 linked; IFE, HRSWC, safety seat, 10 dischargers: 4 oil (FBRL) 6 smoke (2T, 2U, 1R 1L): smoke linked to 1 laser reactive web (Top); 4 bumper triggers (to oil & also linked to that side's weapons); 2 total links, 39 pts total for Wheelguards/Wheelhubs (you choose where), 9 pts LRFP Component Armor each around (a) PP [5 spaces] and (b) driver [2 sp.], no cargo space, 57 pts Composite Armor (34 LR Metal/25 Plastic): F 8/0 B 8/0 R 8/0 L 8/0 T 0/18 U 2/5; HC: 3, Acc. 5, Top Speed 90, Pwr 2200, 6600 lbs. (max 6600), $24,957.50
Design Notes -This is an update of this: Luxury, Xhvy Ch., Hvy Sus., Super PP, driver, 4 SD tires, VMG in turret, 3 linked HDFOJ (B,R,L); 218 pts. Armor: F50 R40 L40 B45 T25 U18; Acc. 5, HC 3; 6600 lbs., $22,310
The top version is a faithful reconstruction of the 2037 design - basically shrinking the Super PP to a Large (who the heck uses the Super anymore) - and using the space and weight for an IFE. The second version is better because I don't think 3 HDFOJs are needed, especially from the sides. By shrinking the HDFOJs, I can get component armor. But to get the price under 25 I needed to reduce some things, in this case it was the laser-web system to just the top.
I'm also using an idea from ADQ v7n1 which stated:
"If the Brotherhood only feels safe driving on 18-point tires, then the rest of us have to take a hard look at solids or better for our vehicles. A good alternative is the steel-belted, fireproof PR tire. This wonder of technology weighs the same as a solid, has the same DP, costs only $100 more and won't catch fire."This is enough of a fun idea and I think I can use it for these fire based cars. Especially since they nerfed the spike resistance of solids.
Also on the fire kick, I thought I could turn the 218 pts of plastic into an effective metal armor configuration. Metal only really works when you have enough of it, and 8 is a minimum effective thickness for me.
Tuesday, November 5, 2013
Armageddon III 2037 - Div35 Van (Obsolete)
Update of main design here. Revised but still obsolete write-ups: Armageddon II & Armageddon III.
Van, Xtra-Heavy Chassis, Heavy Suspension, Super PP, 4 PR Tires back, 2 PRR tires front, Driver, 3 HRs in 3sp. turret, 3x3sp rocket magazines: 12 HR total (8 links for HRs to allow different firing, in 3s and 2s), all fire simultaneously); ITL in turret, LGL to 12 rockets, HDFOJ (10/reg) left, HDFOJ (9/reg) right, link to HDFOJs, HRTC, 8 links, 7 cargo spaces 7lbs, 119 pts FP Plastic Armor: F 30 B 20 R 20 L 20 T 25 U 4; HC: 2, Acc. 5, 7193 lbs., $33,800
Things that would've been better: VFRP is a better system than this, except that this will allow 9d6 in one turn (but it's a good replacement for the 24 LRs). Also, there was no HRSWC back then. And, of course, the PRR problem. I think I put in an IRL because I knew about it, not because I knew what it did.
Van, Xtra-Heavy Chassis, Heavy Suspension, Super PP, 4 PR Tires back, 2 PRR tires front, Driver, 3 HRs in 3sp. turret, 3x3sp rocket magazines: 12 HR total (8 links for HRs to allow different firing, in 3s and 2s), all fire simultaneously); ITL in turret, LGL to 12 rockets, HDFOJ (10/reg) left, HDFOJ (9/reg) right, link to HDFOJs, HRTC, 8 links, 7 cargo spaces 7lbs, 119 pts FP Plastic Armor: F 30 B 20 R 20 L 20 T 25 U 4; HC: 2, Acc. 5, 7193 lbs., $33,800
- Option 1 - replace HRs with 24 LRs, with connecting links, replace PR tires to Solid, add 35 pts armor, full load in right HDFOJ, 7198 lbs, $35,990
- Option 2 - replace HRs with 36 MnRs, .... [all that's written down]
Things that would've been better: VFRP is a better system than this, except that this will allow 9d6 in one turn (but it's a good replacement for the 24 LRs). Also, there was no HRSWC back then. And, of course, the PRR problem. I think I put in an IRL because I knew about it, not because I knew what it did.
Armageddon II 2037 - Div25 Van
Van, Xtra-Heavy Chassis, Heavy Suspension, Super PP, 6 PR Tires, Driver, 3 HRs in 3sp. turret, 3x3sp rocket magazines: 12 HR total (no links for HRs, all fire simultaneously); ITL in turret, LGL to 12 rockets, HDOJ left, HDOJ right, link to HDOJ, SWC, 121 pts Plastic Armor: F 30 B 20 R 20 L 20 T 25 U 4; HC: 2, Acc. 5, 7189 lbs., $23,930.00
Design Notes - I originally tried writing this up in 2007 here, but I think the earlier one wasn't accurate. There's also another design with this name, which will go up soon. I also think I need to update this, especially vis-a-vis the links on the HRs.
Design Notes - I originally tried writing this up in 2007 here, but I think the earlier one wasn't accurate. There's also another design with this name, which will go up soon. I also think I need to update this, especially vis-a-vis the links on the HRs.
Armadillo - Div30 Pickup (Obsolete)
Pickup, Xtra-Heavy Chassis, Heavy Suspension, Super PP, 6 Solid Tires, Driver (IBA), VMG with mag in turret, FOJ back, TC, Active Suspension, 11 Armored mini-safes (210 DP of FP armor each, all in cargo, 220lbs), 40 pts total for Wheelguards/Wheelhubs (you choose where), 243 pts Plastic Armor: F 133 B 40 R 0 L 0 T 35 U 35; HC: 3, Acc. 5, 7798 lbs., $28,971.00
Design Notes -Obsolete because of the quickly discovered rules-breaking problem of the armored mini-safe (note, I wonder if it actually conforms to real-world physics? This is a job for Myth-Busters!). But just look at the awesome picture. How I got all those itty-bitty boxes into the minisafes is crazy. I calculated that the effective armor would be F 497, B 460, L 840, R 630.
Why did I assume that the safes, all in the flatbed of a pickup, would instead surround the driver and all other components? It's not only that I used this adolescent rules-breaker (hey, I *was* an adolescent) but I used it wrong.
This won't be updated with the safes because it (a) can't be (the whole point of the vehicle was to exploit the sink), and (b) even if I keep the weapon system, the identity is locked into the illegal design.
OK, maybe I should...
Design Notes -Obsolete because of the quickly discovered rules-breaking problem of the armored mini-safe (note, I wonder if it actually conforms to real-world physics? This is a job for Myth-Busters!). But just look at the awesome picture. How I got all those itty-bitty boxes into the minisafes is crazy. I calculated that the effective armor would be F 497, B 460, L 840, R 630.
Why did I assume that the safes, all in the flatbed of a pickup, would instead surround the driver and all other components? It's not only that I used this adolescent rules-breaker (hey, I *was* an adolescent) but I used it wrong.
This won't be updated with the safes because it (a) can't be (the whole point of the vehicle was to exploit the sink), and (b) even if I keep the weapon system, the identity is locked into the illegal design.
OK, maybe I should...
Arbingor 2063 - Div80, Div40 Pickup (Update)
Pickup, Xtra-Heavy Chassis, Heavy Suspension, Thundercat PP (PC & SC) (15dp), 6 FP-Radial-Solid Tires (11dp), Driver (FP Suit), HL (pulse) front; HRSWC, Active Suspension, HD-antilock brakes, HDHTM, HD-shocks, safety seat, no-paint windshield, 10 dischargers: 4 oil (FBRL) 6 smoke (2T, 2U, 1R 1L): smoke linked to 5 laser reactive webs (F, B, R, L, T; covering tires of those sides as well) and 4 bumper triggers (to oil & also linked to that side's weapons); 5 total links, 38 pts total for Wheelguards/Wheelhubs (usu 2x10pt WG rear, 2x9pt WH front); 150 pts FP Plastic Armor: F 30 B 30 R 32 L 32 T 11 U 15; HC: 4, Acc. 10 (HDHTM 20), Top Speed 177.5 (117.5), Pwr 7705, 7800 lbs. (max 7800), $79,160.00
Design Notes - This is an update of this 2037 design:
The original design was obsoete because back in the day, CA took no space. Given the guts of this car is "T-cat + HL," and that took all available space, I needed to drop the CA. The upgrade cost double the original, so I made a "cheap" version to keep it within the same division.
While the T-cat is designed to haul loads, I have no freakin' idea how the whole trailer system works - that was added when I was away and I don't see the rules for it clearly.
- Cheap Option - Pickup, Xtra-Heavy Chassis, Heavy Suspension, Thundercat PP (15dp), 6 Radial-Solid Tires (11dp), Driver (no equip), HL front; safety seat, 10 dischargers: 4 oil (FBRL) 6 smoke (2T, 2U, 1R 1L): 4 bumper triggers (to oil & also linked to that side's weapons); 0 total links, 38 pts total for Wheelguards/Wheelhubs (usu 2x10pt WG rear, 2x9pt WH front); 162 pts Plastic Armor: F 33 B 33 R 35 L 35 T 11 U 15; HC: 3, Acc. 10, Top Speed 165, Pwr 6700, 7799 lbs. (max 7800), $39,894.00
Design Notes - This is an update of this 2037 design:
Pickup, Xtra-Heavy Chassis, Heavy Suspension, Thundercat PP, 6 PR Tires, Driver; HL front, 10 pts Component Armor around HL, 202 pts FP Plastic Armor: F 50 B 40 R 40 L 40 T 12 U 20; HC: 2 Acc. 10, 7792 lbs., $37,088.00
The original design was obsoete because back in the day, CA took no space. Given the guts of this car is "T-cat + HL," and that took all available space, I needed to drop the CA. The upgrade cost double the original, so I made a "cheap" version to keep it within the same division.
While the T-cat is designed to haul loads, I have no freakin' idea how the whole trailer system works - that was added when I was away and I don't see the rules for it clearly.
Arbingor 2037 - Div40 Pickup (Obsolete)
Updated Here.
Pickup, Xtra-Heavy Chassis, Heavy Suspension, Thundercat PP, 6 PR Tires, Driver; HL front, 10 pts Component Armor around HL, 202 pts FP Plastic Armor: F 50 B 40 R 40 L 40 T 12 U 20; HC: 2 Acc. 10, 7792 lbs., $37,088.00
Design Notes - I missed adding this 1987/2037 design back in 2007/2057. This is such a product of the 2037 era: the only way to get 10mph was with a thundercat; component armor added DP to a weapon and took no space (and makes this obsolete), and why PR as opposed to Solid at this price class? I think it's because my math/logistics skill was off.
Name Notes - I have no idea. Not the worst, though.
Design Notes - I missed adding this 1987/2037 design back in 2007/2057. This is such a product of the 2037 era: the only way to get 10mph was with a thundercat; component armor added DP to a weapon and took no space (and makes this obsolete), and why PR as opposed to Solid at this price class? I think it's because my math/logistics skill was off.
Name Notes - I have no idea. Not the worst, though.
Monday, November 4, 2013
Antiped B2 - Div25 RPG Van (Obsolete)
Updated here.
Van, Xtra-Heavy Chassis, Heavy Suspension, Super PP, 4 PR-Radials tires back, 2 PR tires front, Driver, 3 FG with mag (40 each) in 3sp turret, 2 linked GL (10/tear gas) front, GL (10/tear gas) right, left, back; 7 total links, 10 pt WG individually on 6 wheels, 10 pt WH individually on all 6 wheels, 70 pts Plastic Armor: F 20 B 16 R 12 L 12 T 10 U 0; HC: 2, Acc. 5, 7195 lbs,.$25,000.00
Design Notes - When I was putting together the 2037 designs way back in 2057, I seem to have missed this one (or did so purposefully, I can imagine why). This is another "anti-pedestrian" car, see the other monstrosities in this category here, and the discussion in the first entry here.
So, I seriously thought that I'd need to have a crew of 1 to shoot 5 grenade launchers, willy-nilly. 70 pts of armor... even for a van that's sad.
Name Notes - As mentioned in many 2037 entries, I was terrible with names - often choosing after the primary attribute of the car. The original name was "Anteeped BII."
Update, 2016 Oct 7: I'm trying to update this and I see that the numbers are off; even with the obsolete touches, this appears to be 1 space too far and 25 lbs under. In any case, I'm going to update this, for whatever reason.
Design Notes - When I was putting together the 2037 designs way back in 2057, I seem to have missed this one (or did so purposefully, I can imagine why). This is another "anti-pedestrian" car, see the other monstrosities in this category here, and the discussion in the first entry here.
So, I seriously thought that I'd need to have a crew of 1 to shoot 5 grenade launchers, willy-nilly. 70 pts of armor... even for a van that's sad.
Name Notes - As mentioned in many 2037 entries, I was terrible with names - often choosing after the primary attribute of the car. The original name was "Anteeped BII."
Update, 2016 Oct 7: I'm trying to update this and I see that the numbers are off; even with the obsolete touches, this appears to be 1 space too far and 25 lbs under. In any case, I'm going to update this, for whatever reason.
Sunday, November 3, 2013
There Really is a Styx Motor?!
I was on another computer and looking for my blog and found that there is actually a real company called Styx Motor (in Spain?). Heh, who knew?
Convoy 4 - Div15 Compact
Compact, Xtra-Heavy Chassis, Heavy Suspension, Large PP (PC & SC) (10dp), 4 Solid Tires (12dp), Driver (no equip); LFT with mag (20/HT) in 1 sp. turret, SWC, spoiler & airdam, HD-antilock brakes, HDHTM, safety seat, 9 foam/sand dischargers (B 2R 2L 2T 2U) 52 pts total for Wheelguards/Wheelhubs (10 pt WG rear, 10 pt WH front, 6 pts WH rear) 9 pts LRFP Component Armor around driver [2 sp.], no cargo space, 143 pts Composite Armor (2 Metal/140 Plastic): F 0/30 B 0/30 R 0/30 L 0/30 T 0/16 U 2/5; HC: 3 (4 over 60), Acc. 10 (HDHTM 20), Top Speed 120 (80), Pwr 2300, 4438.6 lbs. (max 4440), $15,793.00
Design Notes - This is part of the Convoy project, see here for the lead post. Convoy 1 is a lead vehicle while Convoy 2 is the "tail end charlie," and Convoy 3 is for salvage, and this one was conceived as an interceptor. I wanted a fast car with a flamethrower that would zip in between the other convoy vehicles and harrass threats, especially bikes (who can't enjoy getting roasted). The 15K tag was limiting, but I felt I could get it done with a compact. Without data in front of me, I thought a compact with a large engine could handle this; FTs are cheap, cause fires, great accuracy, and provide smokescreens. And I thought with an LFT with HT ammo the damage would be decent while also fitting inside a compact's turret.
I got basically everything I wanted given the cost constraints - except the small size meant that for convoy duty, I felt I needed an extra mag for the LFT - and that meant sacrificing either an IFE or component armor (hence the options above). The large engine took up space as well, but for this to be a true "interceptor" it needed to have the high acceleration (HDHTM give this a zero to 60 in 3 seconds, and a top speed of 80, which was perfectly fine in its role in a convoy - when most cars will be at cruising speed to sustain power factors, and all cars need to be together around the truck, which won't be too fast given the low HC).
I wanted the convoy cars to all have solid tires (this just makes sense given the debris on a highway), safety seats, and fire extinguishers if at all possible. This has most of that, but not perfectly so.
Convoy Notes - This makes a convoy of 4 cars. Convoy 1 is $24,983, leaving $55,017; Convoy 2 is $17,489.00, leaving $37,528, Convoy 3 is $21,731 leaving $15,797, and now Convoy 4 is either $15,793 (leaving 4 bucks for bubble-gum) or $15,580 which leaves $217 for more substantial equipment.
Possibly I should use more of the same type of car so I could haul consistent spare tires. Either all Convoy 3s (salvage pickups, maybe 2 of them with no cargo expectation and full armor) or convoy 3 and all midsized etc. OK, maybe I'll try that next.
- IFE Option - Compact, Xtra-Heavy Chassis, Heavy Suspension, Large PP (PC & SC) (10dp), 4 Solid Tires (12dp), Driver (no equip); LFT with mag (20/HT) in 1 sp. turret, SWC, IFE, spoiler & airdam, HD-antilock brakes, HDHTM, safety seat, 40 pts total for Wheelguards/Wheelhubs (10 pt WG rear, 10 pt WH front), no cargo space, 132 pts Composite Armor (2 Metal/130 Plastic): F 0/28 B 0/28 R 0/28 L 0/28 T 0/13 U 2/5; HC: 3, Acc. 10 (HDHTM 20), Top Speed 120 (80), Pwr 2300, 4440 lbs. (max 4440), $15,580.00
Design Notes - This is part of the Convoy project, see here for the lead post. Convoy 1 is a lead vehicle while Convoy 2 is the "tail end charlie," and Convoy 3 is for salvage, and this one was conceived as an interceptor. I wanted a fast car with a flamethrower that would zip in between the other convoy vehicles and harrass threats, especially bikes (who can't enjoy getting roasted). The 15K tag was limiting, but I felt I could get it done with a compact. Without data in front of me, I thought a compact with a large engine could handle this; FTs are cheap, cause fires, great accuracy, and provide smokescreens. And I thought with an LFT with HT ammo the damage would be decent while also fitting inside a compact's turret.
I got basically everything I wanted given the cost constraints - except the small size meant that for convoy duty, I felt I needed an extra mag for the LFT - and that meant sacrificing either an IFE or component armor (hence the options above). The large engine took up space as well, but for this to be a true "interceptor" it needed to have the high acceleration (HDHTM give this a zero to 60 in 3 seconds, and a top speed of 80, which was perfectly fine in its role in a convoy - when most cars will be at cruising speed to sustain power factors, and all cars need to be together around the truck, which won't be too fast given the low HC).
I wanted the convoy cars to all have solid tires (this just makes sense given the debris on a highway), safety seats, and fire extinguishers if at all possible. This has most of that, but not perfectly so.
Convoy Notes - This makes a convoy of 4 cars. Convoy 1 is $24,983, leaving $55,017; Convoy 2 is $17,489.00, leaving $37,528, Convoy 3 is $21,731 leaving $15,797, and now Convoy 4 is either $15,793 (leaving 4 bucks for bubble-gum) or $15,580 which leaves $217 for more substantial equipment.
Possibly I should use more of the same type of car so I could haul consistent spare tires. Either all Convoy 3s (salvage pickups, maybe 2 of them with no cargo expectation and full armor) or convoy 3 and all midsized etc. OK, maybe I'll try that next.
Friday, November 1, 2013
Convoy 3 - Div20 Pickup
Pickup, Xtra-Heavy Chassis, Heavy Suspension, Super PP (12dp), 6 Solid Tires (12dp), Driver; VMG (20/reg) in turret, SWC, IFE, safety seat, HTM, LDR, 10 dischargers: 4 oil (FBRL) 6 smoke (2T, 2U, 1R 1L), 60 pts total for Wheelguards/Wheelhubs (10 pt WG rear, 10 WH on all), 9 pts LRFP Component Armor around PP [6 spaces], 11 cargo spaces for 608.2 lbs; 170 pts Composite Armor (2 Metal/168 Plastic): F 0/35 B 0/35 R 0/35 L 0/35 T 0/23 U 2/5; HC: 2, Acc. 5 (HTM 10) Top Speed 92.5 (67.5), Pwr 2600, 7191.8 lbs. (max 7800), $21,731
Convoy 1 is $24,983, leaving $55,017; Convoy 2 is $17,489.00, leaving $37,528. This one (primary) makes it $15,797 left.
This was in my draft folder, dated originally Sept 17, 2010.
- Option - Other armor configuration: 51 pts Composite Armor (34 Metal/17 Plastic): F 8/0 B 8/0 R 8/0 L 8/0 T 0/14 U 2/3; 509.2 lbs for cargo: 7290.8 lbs. (max 7800), $20,169.00
Convoy 1 is $24,983, leaving $55,017; Convoy 2 is $17,489.00, leaving $37,528. This one (primary) makes it $15,797 left.
This was in my draft folder, dated originally Sept 17, 2010.
Convoy 2 - Div18 Sedan
Sedan, Xtra-Heavy Chassis, Heavy Suspension, Large PP (PC) (10dp), 4 Solid Tires (12dp), Driver (no equip); HDSS (10/reg) back, FOJ (25/reg) back, MD (10/reg) right, MD (10/reg) left, IFE, spoilers & airdam, safety seat, HTM, 10 dischargers: 4 oil (FBRL) 6 smoke (2T, 2U, 1R 1L); 3 total links, 59 pts total for Wheelguards/Wheelhubs (10 pt WG each on back, 10 pt WH on back, 19 WH for front 2), no cargo space, 193 pts Plastic Armor: F 25 B 70 R 32 L 32 T 14 U 20;
HC: 3 (4 over 60), Acc. 5 (HTM 10), Top Speed 90 (67.5), Pwr 2100, 6118 lbs. (max 6120), $17,489.00
Design Notes - This is part of the Convoy project, see here for the lead post. Convoy 1 is a lead vehicle while this is my attempt at a credible "tail end charlie."
Convoy 1 is $24,983, leaving $55,017. This one makes it $37,528 left.
Originally, this was a luxury with a crew of 2, but I didn't see why. It was dated originally Aug 12, 2007.
Design Notes - This is part of the Convoy project, see here for the lead post. Convoy 1 is a lead vehicle while this is my attempt at a credible "tail end charlie."
Convoy 1 is $24,983, leaving $55,017. This one makes it $37,528 left.
Originally, this was a luxury with a crew of 2, but I didn't see why. It was dated originally Aug 12, 2007.
Convoy 1 - Div25 Midsized
Midsized, Xhvy Ch., Hvy Sus., Large PP, 4 Solid-Radial Tires, driver, Laser in turret, SD back (10/reg), laser battery, SWC, 7 Oil/Smoke Dischargers, 10 pt WH rear, 10 pt WG on all (60 pts total), 9 pts. LRFP CA each around PP and Driver, BA for driver, 181 pts Armor: F40 B40 R33 L33 T20 U15; Acc. 5, Top 90, HC 4, 5756.6 lbs
(5760 max), $24,983
Design Notes - This was in my draft pile dated Sept 19, 2010, and designed for the Convoy adventure but it's a credible Div 25. So if this is the first vehicle, then there's $55,017 left of the $80,000 budget.
- Arena Option - Remove SD & Laser battery, add armor sloping; add 22 pts armor (203 total); 5757.6 lbs., $24,860.30
Design Notes - This was in my draft pile dated Sept 19, 2010, and designed for the Convoy adventure but it's a credible Div 25. So if this is the first vehicle, then there's $55,017 left of the $80,000 budget.
Convoy Vehicles: Intro

With amazing luck, back in 2008, I found a copy of "Convoy" in a used bookstore for something like 1 or 2 bucks. Wow. This was SJGames first, and as far as I know ONLY, module. It's designed to be played even alone. Why didn't they make more of these?
Here's the original write-up in ADQ v1 n1 (that's how old this is), and this is an article from ADQ v6n4 by Rodney Orpheus called "Convoy Tactics."
The rules state that the player can use the stock truck (see below), plus $80,000 for custom vehicles.
Tractor: Magnum Motors "Middy" cab, driver & gunner, 10 Solid tires, RL with mag in turret, MG right, MG left, 2 linked MG front, 2 HRTC, 10 pt WG on all wheels, two AP flechette grenades each on top, right, and left, and one each front and back; armor: F45, R45, L45, T35, U40, B30; HC: 1, Acc. 2.5 til 25, 5 mph after.
Trailer: OJ, SD, SS back, SS back right, SS back left; three links: one links the three smokescreens; one, the three back weapons; one, all five. The tanker has a quick-release kingpin. Armor: F50, B50, FR50, BR50, FL50, BL50, FT50, BT50, FU50, BU50. (The 50th point of damage breaches the tank.)
I have made some designs for the $80,000 stock cars.
[This post was a draft dated Aug 5, 2008]
Styx Special Mark III - Unlimited Luxury
Luxury, Xtra-Heavy Chassis, Heavy Suspension, 200 cid IC engine (Tubes/Blue/VP/Spr) (12dp), 6 gal. dueling tank (8dp), 4 FP-Radial-Solid Tires (11dp), Driver (no equip); Laser (pulse) in UM turret, MD (10/reg), PS (25/reg) part of the Styx Laser Paint Array, laser battery, IFE, HRSWC, Active Suspension, spoiler & airdam, HD-antilock brakes, HD shocks, Overdrive, safety seat, no-paint tinted windshield, LDR, radar, radar detector, radar jammer, surge protector, 10 dischargers: 4 oil (FBRL) 6 smoke (2T, 2U, 1R 1L): smoke linked to 5 laser reactive webs (F, B, R, L, T; covering tires of those sides as well) and 4 bumper triggers (to oil & also linked to that side's weapons); 5 total links, 32 pts total for Wheelguards/Wheelhubs (you choose where), 9 pts LRFP Component Armor each around (a) PP & gas tank [6 spaces] and (b) driver [2 sp.], no cargo space, 158 pts sloped LRFP Plastic Armor: F 30 B 30 R 32 L 32 T 19 U 15; HC 5 (6 over 60), Acc. 20 (10 overdrive), Top 95 (overdrive 115), Pwr 34, Range 204, 6599.2 lbs., $77,955.00
Options - Minedropper loads can be switched out.
Original 2059 Design - Luxury (Streamlined), Xhvy Ch., Hvy.-Active Sus., 200 cid (Tubes/Blue/VP/Spr), 6 gal Dueling Tank (8DP), 4 SD-Steel-FP-Radial Tires, Driver (blended BA); Laser (Pulse) in UM turret, laser battery, cyberlink, safety seat, spoiler & airdam, active suspension, ABS-HD brakes, HD shocks, Overdrive, surge protector, tinted-no paint windshield, LDR, Long Range Radar, Radar Detector, Radar Jammer, 7 oil/smoke dischargers, panic-button link for all dischargers, 4 bumper triggers, 2 10 pt. WG rear, 10 pt. WH all tires, 10 pts. RPFP CA each around driver & PP & turret weapon; [some missing component that costs $1500 and weighs 165lbs with no space]; 163 pts. Sloped RPFP Plastic armor: F30 B30 R35 L35 T18 U15; HC 5 (6 over 60), Acc. 20 (10 overdrive), Top 105 (overdrive 125), 6597 lbs., $111,159
Weapon Switch Options
- GG (10/reg) + 10 pts armor; 6597 lbs, $98,827;
- VMG (20/explosive) remove 5 pts armor, 6597 lbs, $91,067 [can probably remove the Laser Battery in this case: replace with 1 HR, same weight & space, save $300; or use 1 space for 100 lbs cargo if you're on roadtrip]
Design Notes - This was in my draft pile dated Oct 15, 2009, and is obviously a version of this clunky turkey, the Styx Special Mark II 2059. The original car is terrible. Just terrible. For some reason, I thought "long range radar" had any value, despite adding weight (which I'm normally stingy with spending). With even that added, I can't seem to find a missing $1590, 165 lbs (my final data has this at $109,659, 6432 lbs). It's so terrible that I couldn't even put it as the first entry (my normal MO).
I do like the pulsed Laser - 3d+3 for 500 lbs, the best around - but I wonder if it's an effective weapon given the smoke that will be flyin' in high ticket duels.
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