Showing posts with label tank. Show all posts
Showing posts with label tank. Show all posts

Tuesday, November 12, 2013

Heavy Tank Test 1 (2037, Combat) RPG

Heavy Tank, Xtra-Heavy Chassis, Large Truck PP, 2 Heavy Combat Treads (45dp), Driver, 3 gunners, Heavy Tank Gun with magazine (40 shots) in center turret, 2 linked HL front, 4 laser batteries, VMG in front turret, 2 linked AC back, 2 linked RR right, 2 linked RR left, 4 Hi-res TC,  884 pts Plastic Armor: F 250 B 150 R 140 L 140 T 100 U 98; HC: 4, Acc. 5 until 20, 10 after; 40,673 lbs., $243,270

Combat Record: 
  • SHOTS: 2 from HTG
  • HITS:  22 to front, 20 to left tread
  • Don't know how it turned out.

Design Notes -I don't know if the rules are still the same for tanks.  I don't know how I decided which ridiculous weapons to use.  Why RR?

Friday, November 8, 2013

Experi II 2037 - Light Tank (Combat)

Light Tank, Tank Suspension, Small PP (8space, 20dp), 2 Combat Treads (55dp) Driver, 3 Gunners (2 in hull, 1 in turret), Medium Tank Gun in 6sp. turret, 2 linked HL front, 2 laser batteries, VMG back, 4 HRTC, 444 pts Plastic Armor: F 100 B 70 R 80 L 80 T 60 U 54;  HC: 3, Acc. 5, 21,998 lbs. (max 22,000), $143,960.00

Combat Record
  • Shots: 1 for HLs, 4 for TG, 1 for VMG
  • Hits: 11 for left tread, 7 for right tread.

Design Notes -I don't know who I was fighting against.  I do like this tank, who wouldn't.

Name Notes - "Experi" comes from 'experiment.'  Nothing to be ashamed of, most military names are these uncool practicalities.