Oil Jet - it's a classic, but the Flaming Oil Jet weighs about the same, doesn't cost that much more, does some tire damage, forces a control roll at +D2, increases the chance of catching fire, creates a smoke screen, and goes away before too long.He has a good point. The designers to make the FOJ more expensive, a twinge heavier, and more volatile. But it may need to be increased more to make the vanilla OJ more worthwhile.
[Twin lasers are useless]. You'll be better off with a high intensity Laser.High-Intensity got renamed Pulse Laser; and he's really right. The Twin-Laser (also a late addition) was a balanced weapon - for a guaranteed +6 on damage you needed to sacrifice 250 more lbs. And as I've argued before, weight is *way* more important of a game balancer than cost. Cost means nothing in Car Wars design except at the very low levels. Weight is everything. And every change should have a weight component to it, or else it's begging for game-warp. And so instead of the TwL ($10000/750/2d+6) there's the pulse-Laser (12000/500, 3d+3 damage). Whoever introduced Pulsed lasers should have just gotten rid of the TwL, lowered it's weight, or raised the weight of pulsing.
Ice vs. Stickyfoam: Stickyfoam gives all of the penalties of ice but also causes a point of damage to all tires, slows the opponent by 5 MPH, can't be removed by fire weapons, weighs less, and only costs $250 more? Poor ice dropper, you look so lonely.As I've mentioned before, a quick way to get me angry is to mention 'stickyfoam' (but that's because I'm old school). However, this discussion is my WHOLE POINT in a nutshell. Leaving aside the fact that ice-droppers are new equipment to my extreme Old School eyes, how can a new weapon like icky-foam be such an easy replacement for an old-school weapon? Just get rid of one or the other.
These are just three examples of what happens when Feature Creep afflicts a role-playing game. Any new device needs to establish why it fits an unfilled niche - that can't destroy a previous device/weapon. And if it will make the other weapon obsolete, either the original weapon just wasn't useful - and so the new device is just an updating - or the new device hasn't been designed with enough disadvantages.
There needs to be a real reason for new stuff that also preserves a real reason why someone would choose the old stuff.