Thursday, August 7, 2008

New Weapons - From Other People 1 (Nova)

Before I get down to messing around with the rules and creating new weapons - even after I've paid excessive due diligence with the whole series (1-2-3-4-5) - I should present the ideas that I've seen in other places. If they've done it, likely they did it better, and why reinvent the wheel (almost literally)?

Selected Items from NOVA:

Grenade Dropper: $750, 100 lbs., 2 DP, 1 space, 15 shots, cost by grenade type, 4 lbs. per grenade. Loaded cost is $750 plus cost of grenades, loaded weight 160 lbs. This weapons drops a grenade out the side or rear of the carrying vehicle. This weapon may use a rotary magazine, but the grenade timers must be preset.

Mini-Cannon: To-hit 7, 1D6 damage, 3 DP, $1,000, 170 lbs., 1 space, 10 shots ($20 and 3 lbs. each), loaded cost $1,200, loaded weight 200 lbs; loaded magazine costs $250 and loaded magazine weight 45 lbs. HEAT and HESH ammo available at the appropriate costs. 1" Burst Effect.

Heavy Rocket Launcher: To hit 8, $1,250, 300 lbs., 3 spaces, 3 DP, 3d6 damage, 10 shots ($50 and 7.5 lbs. each). Loaded weapon costs $1,750 and weighs 375 lbs. Burst effect.

Ultra Rocket Launcher: To hit 8, $1,500, 400 lbs., 4 spaces, 3 DP, 4d6 damage, 10 shots ($100 and 20 lbs. each). Loaded weapon costs $2,250 and weighs 500 lbs. Burst effect.

Rocket Cannon: To hit 8, $3,000, 600 lbs., 6 spaces, 4 DP, 6d6 damage, 10 shots ($100 and 20 lbs. each). Loaded weapon costs $4,000 and weighs 800 lbs. Burst effect. The rocket cannon is a tank-sized rocket launcher and may only be mounted on oversized vehicles. Ammo may be modified at normal costs.

Heavy Anti-Tank Gun (HATG): To-hit 8, $3,500, 700 lbs., 4 spaces, 6 DP. 4d6 damage, 10 shots, CPS $100, WPS 15 lbs., loaded cost $4,500, loaded weight 850 lbs., burst effect. May use HEAT, HESH, APFSDS, DPU and Beehive ammo. This weapon is a larger, more powerful version of the standard AT gun. It is sometimes referred to as the "Hate Gun".

Heavy-Duty Gas Streamer: $300, 100 lbs., 2 spaces. 2 shots, 2 DP. This device produces a 10" x 2" counter of smoke (CPS $100, WPS $50), paint (CPS $100, WPS 20 lbs.), tear gas (CPS $200, WPS 50 lbs.) or toxin gas (CPS $20,000, WPS 50 lbs.).

Heavy-Duty Flame Cloud Gas Streamer: $500, 200 lbs, 3 spaces, 2 shots, 2 DP. CPS $600, WPS 50 lbs., loaded cost: $1,700, loaded weight: 300 lbs. This item produces a 10" long by 2" wide counter of gas.

Pyramid Spikes: CPS $50, WPS 10 lbs (Loaded magazine $550, 115 lbs). 1d6 to all tires. Cannot be made explosive, incendiary or expanded. Cannot be mixed with other rounds or be used in a spike gun. Pyramid spikes will damage plasticore and solids and are not destroyed when rolled over.

Light X-Ray Laser: $5,000, 300 lbs., 2 spaces, 3 DP, to-hit 7, 2 dice damage.
Medium X-Ray Laser: $10,000, 525 lbs., 3 spaces, 3 DP, to-hit 7, 3 dice damage.
Twin X-Ray Laser: $18,000, 1,125 lbs., 3 spaces, 3 DP, to-hit 7, 4d+3 damage.

Light RR: $1,000; 150 lbs.; 1 sp.; 10 shots; CPS 20, WPS 2.5; Loaded cost: $1,200; loaded weight: 175 lbs.; To-Hit 7; Damage: ld6 (burst effect). May use HEAT and HESH ammo.

Light GG: $5,000; 150 lbs.: 1 sp.; 10 shots; CPS 25, WPS 5: loaded cost: $5,250; loaded weight: 200 lbs.; To-Hit 6; Damage: 1d6 (area effect).

Medium GG: $7,500; 225 lbs.; 2 sp.; 10 shots; CPS 35, WPS 7.5; Loaded cost: $7,850; loaded weight: 300 lbs.; To-Hit 6; Damage: 2d6 (area effect).

Medium Autocannon: To-hit: 6, $11,500, 600 lbs, 4 spaces, 5 DP, 10 shots, 4d6 damage, burst effect. CPS $150, WPS 15, loaded cost $13,000, loaded weight 750 lbs.
This weapon is a single-barrel autocannon of intermediate caliber (25-mm to 30-mm). 20th-century examples include the 25-mm Bushmaster gun on the Bradley IFV and the 30-mm chaingun on the AH-64 Apache. All types of ammunition are available. Non-oversized vehicles that fire this weapon take a D1 hazard from the recoil.
Super-Heavy Autocannon: To-hit: 6, $50,000, 2,000 lbs, 12 spaces, 20 DP, 20 shots, 15d6 damage, burst effect. CPS $300, WPS 40, loaded cost: $56,000, loaded weight: 2,800 lbs. May use HEAT, HESH, APFSDS & DPU ammunition.
The super-heavy autocannon is a modern example of the GAU-8 Avenger cannon which armed the A-10 Thunderbolt. The GAU-8 was a seven-barrel 30-mm gun. Alternately, the SHAC could be a single-barrel weapon of large caliber (50-mm or above).
Heavy Duty Junk Dropper: $100, 50 lbs, 2 spaces, 6 DP, 5 shots, CPS: 0, WPS: 40 lbs, loaded cost: $100, loaded weight: 250 lbs.
This item drops a 1/2" x 1/2" obstacle each time it is fired. Hitting the obstacle is a D3 hazard for all wheeled ground vehicles (including trucks). Additionally, 1d-3 points of damage are inflicted on each tire
Vehicular Shotgun (variant): To-hit: 7, $950, 90 lbs, 1 space, 2 DP, 1d damage, area effect, 10 shots, CPS: $5, WPS: 1 lb, Loaded Cost: $1,000, Loaded Weight: 100 lbs, maximum range: 24".
The VSG is a short-barreled, smoothbore weapon of either 4-gauge or 8-gauge. For every full 4" of range, there is a +1 to-hit bonus and a -1 to the damage rolled. Its low cost and light weight make the VSG a favorite weapon in the lower divisions.

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